Course : Agile Methods for Project Management: Understanding the Approach

Agile Methods for Project Management: Understanding the Approach

Download in PDF format Share this course by email 2


Agile methods rely on iterative and adaptive development cycles, in which an application is continually produced and tested. In this course, you'll review the major principles of Agile and implement the approach and corresponding tools through a generic project. You’ll also learn how to properly support the transition from a traditional approach to an agile approach.


Inter
In-house
Custom

Practical course in person or remote class

Ref. MAG
Price : 1550 € E.T.
  2d - 14h00




Agile methods rely on iterative and adaptive development cycles, in which an application is continually produced and tested. In this course, you'll review the major principles of Agile and implement the approach and corresponding tools through a generic project. You’ll also learn how to properly support the transition from a traditional approach to an agile approach.

Intended audience
Developers, architects, testers, project managers, project directors, futures Scrum Masters and Agile managers, methods/quality managers, project owners, functional managers, product owners, salespeople.

Prerequisites
No particular knowledge.

Course schedule

Introduction

  • Approaches more adapted to new technologies.
  • Communication. Competence and commitment of resources.
  • Iterative and incremental life cycle. Change acceptance Panorama.
  • Presentation of the main agile methods: Crystal Clear, XP, Scrum, FDD, DSDM, RAD, ASD.

eXtreme Programming

  • Best development practices. Quality.
  • Define the context of use. Measure and establish the requirements for success.
  • A continuous project process. Design, validation and continuous integration. Development and delivery iterations.
  • A constant feedback. Test-driven development. Planning with customer scenarios.
  • The client integration. Pair programming.
  • Assessment of costs and deadlines. Estimation of scenarios. Individual and team velocity.
  • Actors. Roles and responsibilities.
Case study
Scenarios description by user’s stories.

Scrum

  • Features. Actors and roles. Product Owner. ScrumMaster.
  • Product Backlog. Stories, features, sprint backlog, tasks.
  • Evaluate of the size of the stories : planning poker. Assessing the amount of work.
  • Planning a release, planning a sprint. Review, retrospective.
  • Monitoring: update sprint and release burn down chart.
  • The meaning of the finish for a release, a sprint.
  • Adaptation of scrum context. Subcontracting. Tools.
Case study
Achieve the sprint 0: identify features. Estimate the size of the stories : planning poker. Build a release plan. Develop a sprint backlog.

Software engineering and RAD (Rapid Application Development)

  • Programming: Test-driven development, simple design and redesign.
  • Collaboration: pair programming, collective code responsibility, coding rule, metaphor, continuous integration.
  • RAD : the origin of agile methods. Key concepts: time box, participatory approach, actors.
  • DSDM, an evolution of the RAD method.

Synthesis

  • Agile answers to project risks.
  • The success factors of an agile project.


Customer reviews
4,4 / 5
Customer reviews are based on end-of-course evaluations. The score is calculated from all evaluations within the past year. Only reviews with a textual comment are displayed.


Dates and locations
Select your location or opt for the remote class then choose your date.
Remote class